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About Me

I started off with writing fiction. I have a preference for writing stories centred around human drama.

I have done simple freelance web development.

I embarked on my first full-length comic book, Sands, in 2005. It was self-published through

I have just finished working on my first freeware adventure game, The Marionette, in which I do the story, art, game design, scripting and sound design.

I am currently working on Team Effigy's first commercial project, Out of Time. You can follow our progress at
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